--------------------Evil Donald--------------------
-----------Created by PineappleProducer!-----------

First off, thanks for downloading this character. 

This readme contains information that you may want to read if you have 
problems using this character. But if you know how to use kishio's 
original Donald character, you should be good to go.

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WHAT MAKES HIM MORE THAN JUST A MINOR EDIT?

Well, when I originally started on editing Donald, I wasn't expecting this
character to get as far as it has. But, as you can see, my expectations
were wrong! But anyway onto some things that make him stand out:

-Has a new voice.
-Has new palettes.
-Has special character intros.
-Has his own hitsparks.
-Has fatality compatibility with certain Mortal Kombat characters.
-And probably the most prominent, when he is under 500 HP, he goes into 
 what I like to call "Berserk Mode". Essentially what this is is that 
 when under 500 HP, Evil Donald goes insane with his hamburgers and
 all of his other fast food of death. For example, he will chuck three 
 hamburgers at you when he would throw only one otherwise. His Supers
 are also more brutal when in berserk mode. Finally, his taunt changes 
 into a hit that does little damage but is unblockable and sends opponents  
 flying. This was mainly made to keep cheap characters that are swarming
 at you.

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PALETTE LIST

Palette 01 	Evil Donald 
Palette 02	Dark Faced Donald
Palette 03	Shadowy Donald
Palette 04	Neon Donald
Palette 05	02 Donald
Palette 06	Evil Mime Donald
Palette 07	Fiery Donald
Palette 08	Alien Donald
Palette 09	Aqua Donald
Palette 10	Purple Donald
Palette 11	Shady Donald
Palette 12	Negative Donald 

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SPECIAL MOVE LIST

Guide:
U  = Up
D  = Down
F  = Forward
B  = Back
DF = Down Forward
DB = Down Back
a  = A
b  = B
c  = C
x  = X
y  = Y
z  = Z

SPECIALS:
Hambuga			D,DF,F,a
French Fries		D,DB,B,a
Four Hambuga		D,DB,B,b
Diagonal Hambuga	D,DB,B,c
Dona-side Cutter	D,DF,F,D,DF,F,a
Air Hambuga		D,DF,F,a (in air)
Air Four Hambuga	D,DB,B,b (in air)
Go Active - Weak	D,DF,F,x
Go Active - Strong	D,DF,F,y
Air Dona-side Cutter	D,DF,F,D,DF,F,a (in air)
Evil Donald Girl	D,DB,B,x
Apple Bomb		D,DB,B,y

SUPERS:
*Level 1
Dance			D,DF,F,D,DF,F,x OR D,DF,F,x+y
Korekurai		D,DF,F,D,DF,F,y OR D,DF,F,x+y (in air)
Grounded Korekurai	D,DF,F,D,DF,F,y OR D,DF,F,b+y 
Stun Lazer		D,DF,F,c

*Level 2
Evil Donald Magic	D,DF,F,D,DF,F,a OR D,DF,F,a+y
Evil Donald Girl Rush	D,DB,B,D,DB,B,x OR D,DB,B,x+y

*Level 3
Unhappy Set		D,DF,F,D,DF,F,b OR D,DF,F,a+b
Hanva ga da		D,D,D,b

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Progress:

BETA VERSION 3
-Crossed arms sprite is better (courtesy of DarkDonald1).
-Added new Super: Grounded Korekurai. Also created a berserk mode variation.
-In his "spinning intro", after the enemy finishes their intro, Evil Donald
 utters something rather quietly before appearing.
-His Hyper portrait looked odd before (look at his collar, its all a solid
 black color). I fixed it.
-Added two new palettes - Shady Donald and Negative Donald.
-Added berserk mode variations of Evil Donald Girl and Evil Donald Girl 
 Rush. 
-In the intro against Donalddesu's Ronald McDonald, I have removed the 
 lifebars. 
-Updated his hit sounds. That is, they sound a little louder, with a bit 
 more boom.
-Added a berserk mode variation of Hanva ga da. Not much different from 
 it's original form, except that Evil Donald ascends a little faster and 
 the attack is unblockable. I'll make it better later.
-In Beta v2, in Evil Donald's berserk mode variation of Diagonal Hambuga,
 The burgers disappeared later than they should have. I have fixed that.
-Potato Blades are slightly longer in berserk mode.
-Evil Donald can grab an enemy in the air when they're falling.
-The berserk mode variation of "Dance" ends differently.
-If Evil Donald stands still long enough, you get to see something strange.
-I have put the appropriate hitsparks in every hitdef. (Got reminded by DD1 LOL)
-I have fixed the alignment of the two extra burgers in Evil Donald's "Air
 Four Hambuga" and "Korekurai" berserk mode attacks.
-Changed the icon and 120 x 140 picture yet again.
-Added two new special intros. 

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BETA VERSION 2
-Added more berserk mode moves, then took them out. Left only certain 
 specials in berserk mode(projectiles, for instance) because I thought 
 Evil Donald was hard to handle when he was under 500 HP.
-Hanva ga da super can now hit the opponent when they are in the air.
-Changed the 9020 sprite (call me a noob, but only recently did I know what
 midnight bliss was). 
-Changes were made to some sprites so palette 2 would look better.
-Changed the animation for the berserk mode Donald Magic attack.
-Those three guys that appear after Evil Donald's KO look better.
-Changed both pictures that appear on the character select screen 
 (the 120x140 one don't look like crap anymore!).
-Unhappy Set is unblockable in normal and berserk mode.
-Added some hitsparks and other minor details.
-Stun Lazer has a berserk mode variation.
-Changed Palette 5 from "Ghost Donald" to "02 Donald". 
-When opponent is hit hit with Stun Lazer while they are in the air, they 
 slowly descend to the ground.
-Added a new move: Diagonal Hambuga. It allows Evil Donald to throw two 
 hamburgers at different diagonal angles.
-Simplified command for "Four Hambuga" 
-Air throw (where Evil Donald catches the opponent in the air and slams 
 them into the ground) is a little easier to execute.
-Added new victory poses, including a special one with the original Donald
 (had to sacrifice the Evil Donald Girl victory pose, though).
-Put in some more sound effects and stuff.
-Four Hamburger Throw looks better in berserk mode now. 
-Created this readme (October 22, 2010)!
-To decrease the amount of Apple Bomb spamming, I made it to when an Apple
 Bomb is set, it has a chance to be a dud, and will only do miniscule
 damage even if it manages to hit the opponent (the dud animation has a
 tiny hitbox).
-I have created an option that lets you choose which power up effect.
 There's three options: cartoony rising dust, MUGEN's default power up 
 effect, and another that I can't really name. To choose which one you 
 prefer, open the .cns file and go down to State 4100. There you will see 
 three options, divided by a dashed line. Just uncomment the lines for 
 whichever effect you want, and comment the lines that aren't going to be 
 used. 
-The "Spinning Intro" doesn't start until the opponent's intro is over. 
 (Courtesy of DarkDonald1) 
-Dust kicks up when Evil Donald uses "Go Active Strong", when he hits the 
 ground during his 500 HP "Unhappy Set", and his "Hanva ga da" attack.
-In Beta v1, his "Dona-side Cutter" attack hit twice, regardless of the HP he 
 had, and it only did it once if executed in midair. I have now put the 
 normal 1-hit "Dona-side Cutter" in place of the 2-hit unless he is at 
 500 HP or less, then he can do a 2-hit kick on the ground or in midair.
-His special intro against Donalddesu's Ronald McDonald is now more epic!
 (Also courtesy of DarkDonald1)
-After looking at what I made his attack and defense stats in comparison 
 to other characters, I dropped his attack and defense stats from 200 to 
 150. This may change in the future.
-Added some special intros with DarkDonald1's Unleashed Ronald and a girl
 named Ayu Tukimiya, whoever that is (DarkDonald1 put these intros in a 
 Beta v1 edit, which is... not anymore... idk... on his site, whatever, 
 I just decided to stick them in here).
-If Evil Donald is hit 25 times in succession (a 25 hit combo), he will 
 automatically use an attack that will get you out of it (like what 
 Donald's 12th Palette does). I still need to clean up this a little bit,
 though, because, for example, if an enemy, like Kamek, uses his move
 "Ultima", Evil Donald can get stuck in the custom state and the AI for
 Kamek will not ever think about attacking. So I plan to limit this attack 
 to only certain enemies. Remember, this is only Beta v2. 
-Korekurai has a berserk mode variation.
-Added hitsparks to Evil Donald. These also may change in the future.
-A new hyper portrait appears when Unhappy Set is used.    
 
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BETA VERSION 1
-Started (duh!).
-Made some new palettes. 
-Changed the voice clips to a more demented tone.
-Made some little edits to the original animations.
-Has special intros with some characters.
-Changed the victory pose.
-Made apple bomb not hurt Evil Donald or his teammate.
-French Fry attack "traps" the enemies.
-Replaced Birdie, Grimace, and Hamburgler with three different people who
 the world has never seen before!
-Put in some fatality compatibile sprites and animations with some of 
 Juano16's Mortal Kombat characters.
-Created berserk mode and added some berserk mode moves.
-Changed the "Tomato McGrande" intro.
-Added a move to charge up power.
-Added new Super: Stun Lazer. Looks like Donald Magic, but it stuns the
 opponent, leaving them open to attack.
-Simplified commands for "Go Active - Strong" and "Hanva ga da".
-Probably some other crap that I can't remember anymore. >_<

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Evil Donald's Lost Moves:

While working on this beta (Beta v3), I experimented with some attacks 
that I planned on including in Evil Donald's arsenal. The first attack was
called "Air Fries". Essentially what it was was Evil Donald's tiny french 
fry attack executed in the air, with the "Air Four Hambuga" animation. I
removed them because they weren't really necessary. The second attack was 
a super, called "Grab n' Pound". In this attack, Evil Donald grabbed his 
opponent, slammed them into the ground, and proceeded to beat them into 
a pulp. I removed it because I didn't care too much for the way the 
opponent looked. If I feel like it, I sexify it and add it back in.  

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In Case If Anyone Was Wondering:

I don't know if I want to make a "God" palette for Evil Donald or not, so
there is no palette 11 or 12 at the moment. Besides, I never intended for 
Evil Donald to be an extremely cheap character. 

UPDATE!!!
After debating about the issue, I finally decided NOT to make any cheap
palettes for Evil Donald. If I want a cheap character, I'll make it it's
own character!   

And no, for all you gross perverts out there, the "4218 21" and "4218 23"
aren't in Evil Donald's sound file for Kuromaru compatibility. They are in 
there for Choiyer's Haruhi Suzumiya character (Knowing Choiyer, though,
I probably should have realized that nothing good could come out of this).
But Donalddesu's Ronald McDonald had these sound clips too, and from my 
knowledge, he ain't exactly a fan of hentai characters himself.

UPDATE!
I stand corrected...
 
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Special Thanks:
kishio			for making the original Donald character
DarkDonald1		for making edits that I would be too lazy to do
			(And saving me from losing years of work!)
You			for playing with this character

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contact Information:

e-mail			nathanael.blevins@yahoo.com
YouTube			PineappleProducer


  